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GUS Daily Digest Fri, 7 Apr 95 9:37 PST Volume 21: Issue 7
Today's Topics:
"Next Gus" ? And "Interwave" ?
Bioforge with GUS and SB16
GUS and VFW1.1d
GUS and VFW 1.1d and QT 2.0
GUSMAX & CAKEWALK
GUSMAX And PAS16
Gus w/ Win95 - How?
More on Atari Action Pack...
Older GUS boards
pmw116 replacement
Subject: Mixing DRAM speed on GUS?
The future of GUS drivers?
Standard Info:
- Meta-info about the GUS can be found at the end of the Digest.
- Before you ask a question, please READ THE FAQ.
----------------------------------------------------------------------
Date: Thu, 6 Apr 1995 11:06:38 -0700 (PDT)
From: KOZARD@uvphys.phys.UVic.CA
Subject: "Next Gus" ? And "Interwave" ?
I thought I just read a message in digest V21 #6 that said something
about the next GUS. Last time I wrote to Gravis (giving my humble opinion
on ways to improve the GUS) they wrote back telling me I didn't know
how to use the card or know what I was talking about. (I told them
1mb wasn't enough... I think THEY don't know what they are talking about.)
So is there a "NEXT GUS" ? Did they wake up and figure out that 1mb isn't
enough for much more than the average game ?
(I use the GUS for music.)
Anyways, any gossip on future Gravis cards would be nice 8^)
(Or I'll sell the MAX and get a pair of MAUI cards and 8 mb for each of them.)
Cheers
Ken
------------------------------
Date: Thu, 06 Apr 1995 14:36:48 -0500
From: ron.b@MAIL.UTEXAS.EDU (Ron Blancarte)
Subject: Bioforge with GUS and SB16
Anyone have any luck getting this game to work for General MIDI sound? I am
not worried about the SFX, I have the SB16 to do those, but I was hoping
that the game had Ultrasound Support (after WC3 was that too much to ask?).
Anyway, if you have gotten the game to work with mega-em then please let me
know, the SB16 sounds rather "bland"
RonB
+-------------------------------------------------------------------------+
| Ron Blancarte ron.b@mail.utexas.edu |
| The University of Texas http://ccwf.cc.utexas.edu/~ronb/index.html |
+-------------------------------------------------------------------------+
------------------------------
Date: Fri, 7 Apr 1995 09:49:32 +0200
From: Piet van Oostrum <piet@cs.ruu.nl>
Subject: Re: GUS and VFW1.1d
>>>>> liaor@umcc.umich.edu (Royce Liao) (RL) writes:
RL> Sorry if this is a FAQ, but where does one obtain VFW 1.1d?
RL> Microsoft's FTP site has no trace of VFW.
It is there on Softlib/MSLFILES/VFW11D.EXE.
There are also copies in ajk.tele.fi:/PublicBinaries/msdos/winsock/util
and src.doc.ic.ac.uk:/computing/vendor/microsoft/Softlib/MSLFILES
--
Piet van Oostrum <piet@cs.ruu.nl>
http://www.cs.ruu.nl/~piet
------------------------------
Date: Thu, 6 Apr 1995 14:48 -0400
From: DANTONIO@PROCESS.COM (Momentary Language, Sexual Situations)
Subject: GUS and VFW 1.1d and QT 2.0
> Date: Wed, 5 Apr 1995 21:55:16 -0400 (EDT)
> From: liaor@umcc.umich.edu (Royce Liao)
> Subject: GUS and VFW1.1d
> Sorry if this is a FAQ, but where does one obtain VFW 1.1d?
It's out on Microsoft's FTP site, but it's not called anything obvious
like VFW 1.1...Try using a Web browser to search the site. That's how
I found it.
> Also, I see Quicktime 1.1.1 everywhere, but what about 2.0 (for Windows)?
That's because it's "commercial." Compu$erve has it for $10, CD-ROM magazine
(March Issue) had it on their included CD. I'd bet they'll have it on their
other issues as well.
DDA
------------------------------
Date: Fri, 7 Apr 1995 00:58:32 -0700 (PDT)
From: Marty Danko -Khertz- <mdanko@dhs.ucdavis.edu>
Subject: GUSMAX & CAKEWALK
Hello GUSers,
In cakwalk for windows, I am composig some music. I have a bass sample
(60hz) that I made and I am creating somewhat of a techno song. I am
really puzzled... how can I have an insturment (.pat) that will sustain
(for holding the bass sample) BUT, completely stop playing (ie: you
cannot hear it or the note is terminated on the channel) when a second
note is played on the channel. See, I want to hold bass sometimes for
mabey 5 seconds then other times I want to do repititous notes (all on
the same channel) the only thing I can think of is to somehow set up the
channels so that only ONE note can be active on that certain channel at a
time. It really sucks when TWO frequences of bass are active at the same
time and yer speakers FREQout (:^|)-->----< any help apressiated (sp?)
thanks guys!
----------------------
Marty Danko
mdanko@dhs.ucdavis.edu
----------------------
------------------------------
Date: Fri, 7 Apr 1995 08:36:45 -0700 (PDT)
From: Jeff Angeles <jangeles@u.washington.edu>
Subject: GUSMAX And PAS16
Does anyone know how to get these two working? Any help is appreciated.
Jeff Angeles
------------------------------
Date: Thu, 06 Apr 1995 12:57:10 -1000
From: ndanylcz@Socrates.health.gov.sk.ca (Neil Danylczuk)
Subject: Gus w/ Win95 - How?
Anyone know the best (or rather any way) to get the
GUS (rev. 2.x) to work under the Windows 95 pre-release.
I believe it is build 347.
When I try to use or install GUS drivers I get various
errors like MSGSVR32 must be terminated or RUNDLL32
must be terminated.
---------\ Neil D /---------
Neil Danylczuk PCS (Professional Computer Services)
Phone: (306) 787-1080 Regina, SK, Canada
---------/ndanylcz@socrates.health.gov.sk.ca\---------
------------------------------
Date: Fri, 7 Apr 1995 11:31:19 -0400 (EDT)
From: Tommy Lee <darkguy@io.org>
Subject: More on Atari Action Pack...
On Thu, 6 Apr -1, someone wrote:
>
>
> So, the only way you'll get sounds is if you buy an FM synthesis card.
> An Adlib compatible card should be enough...
Actually this isn't completely true. Some of the sounds seem to have
been sampled from the original games. For example with Kaboom!, I
believe all the sounds are sampled (the splashing bombs,
crackling wicks and so on).
On Thu, 6 Apr -1, someone else wrote:
>
> I don't own it yet, but I plan to buy it later today.
> But, before you blame the GUS, I hope you understand that
> these games use the original Activision game code and run
> under an emulator. The sound and music is supposed to be identical
> to the original games. In other words, digital sound was almost non
> existant in the old days. The only sounds you should receive are the
By "digital" sound I didn't mean that the 2600 had digital sound, but
that he action pack used samples of the original sound effects.
> authentic beeps of the original Atari. I doubt there is
> multichannel digital mixing available in these games. If you are not
> hearing any beeps or similar terrible sounds then there is something
> wrong. Otherwise, the terrible cut off sounds are probably the originals
>
I'm actually very dissapointed with the action pack. You'd think a
486-33 which must be who knows how many 100s of time more powerful than a
2600 could at least run the software at full speed, and very easily too.
But no... Believe it or not this thing requires about 5 megs of disk
space (2600 games are only about 4k each!), and wants a 10 meg permanent
swap file. Sheesh... I have a c64 emulator with native gus support that
runs *much* smoother, and who know how many 10s of time more powerful a c64
is than a 2600.. Argh, the "power" of windows at work, I suppose. Plus,
you can get all the c64 games you want very easily.
Tommy.
------------------------------
Date: Thu, 06 Apr 1995 13:29:32 -1000
From: ndanylcz@Socrates.health.gov.sk.ca (Neil Danylczuk)
Subject: Older GUS boards
NOTE: I wouldn't say this is a flame, so much as a
pilot light:
I am an owner of one of the older gus boards.
Mine is one of the original series, sent out as test boards
for developers way way back. I think my serial number is
#173 or close to that. The board has numerous leads not
clipped off, last minute wiring changes, jumper wires on
the board, and pairs of resistors 'tented' together where
the correct resistor was not available. It looks like
a hacker project.
But, the thing has worked beautifully. I never get the
'Ultraclick' problem that everyone talks about. Since
adding a radio shack ground loop isolator, I get crystal
clear sound in almost everything.
Up until about 6 months ago, all the various emulators
worked as good as they were supposed to.
But, there were a number of new games with compatibility
problems, and some old packages, too. Multimedia
in Windows was less slick than with soundblaster.
I eagerly anticipated these new version of SBOS and
Mega-em that would help.
Gravis offered an update to the GUS Max, but I was assured
that there was no difference between plain GUS
and GUS Max if one didn't want CD Rom interface
or recording. So I skipped the special offer.
Then, finally the new, supposedly much improved SBOS came out.
Problem? It's named MAXSBOS and it requires the Gus Max.
Huh!?
Of course I tried it anyway, with various switches and
could never get anything impressive out of it.
There was some talk about a version coming out for
plain gus later.
Suddenly I start hearing about a Crystal Codec. Apparently
the GUS Max is different than plain gus. Maybe the
new emulators will never work on my card...
So I fume and wait. Eventually the much anticipated
Mega-Em comes out. The interface, set up, etc is nice.
I read the whole readme. Looks good.
I run the sucker, and get the message stating:
"You have a pre version 2.7(?) board. Don't count
on this working!"
What's going on now? There are more hardware
differences going on?
I'm starting to get the feeling my plain GUS is
pretty much abandoned. Anyone else getting the
same feeling? I have been patiently waiting
and promoting GUS for approximately 3 years,
and this is the result?
So I reconciled myself to the idea that my
plain GUS will never be a terrific games
card, except for the (rare) perfectly
programmed native GUS games. The best
I could hope for is to use it as a
multimedia (.midi, .wav, cd) board under
Windows.
So I install Windows 95. I have a very funky
clone setup, with different drivers, On Track
disk manager, unusual video card, weird bus, new
monitor, old BIOS, multiple printers, special
drivers, etc.
Windows recognizes everything and automatically
fixes and updates every device but one -
you guessed it. The Ultrasound. In fact,
the ultrasound screws the Win95 install so
badly, the OS never completes loading. I have
to tinker and remove all traces of the
ultrasound just to get Win95 to boot.
Gravis should get on the stick and put some decent
and reliable drivers together for Windows 95.
And I'd rather not entertain any discussion about
them waiting for the release product. MS is
putting out about a half-million copies of
the pre-release, but I think they are accepting
more orders than that. Each pre-release might
get installed to 1-5 machines, as they are
licenced to companies, not individuals. That
means one hell of a lot of Win95 users, starting
now. Not to start an OS war, but I can see
Win95 base exceeding Warp base within a few
months, perhaps weeks.
If Gravis waits for the final release they will be
quite sorry, as their card will have built a
reputation for being useless with Windows 95.
That's it for now - I'd be happy to hear
any contrasting/supporting opinions.
From,
A not quite disgusted, maybe more disillusioned Gus fan.
---------\ Neil D /---------
Neil Danylczuk PCS (Professional Computer Services)
Phone: (306) 787-1080 Regina, SK, Canada
---------/ndanylcz@socrates.health.gov.sk.ca\---------
------------------------------
Date: Thu, 06 Apr 1995 22:36:06 -0400
From: jdunn@cloud9.net (Jeff Dunn)
Subject: pmw116 replacement
Message-ID: <MKAXlyv-sQd2079yn@cloud9.net>
I would like to know where I can obtain the patch or replacment
files for dos4gw. I was told by someone in a usenet group
it was called pmw116 and given an ftp site however it was unknown.
Any help or info where to get this file would be helpful.
Also if this file is so good, why don't we see it on the gravis
board? I was told that the file would run doom and other games
better, and allow gus to use the higher irqs above 7.
Thanks.
------------------------------
Date: Fri, 7 Apr 1995 09:53:36 +0100 (BST)
From: "J.Waghorn" <ts0jwa@orac.sund.ac.uk>
Subject: Re: Subject: Mixing DRAM speed on GUS?
On Thu, 6 Apr -1, GUS Server wrote:
>
> I have a 256k GUS, and I am planning to upgrade the RAM to 1 meg.
>
> One question, though. Is it OK to mix DRAMS of different speeds on
> the GUS?
>
Well On mine I have 1 x 60ns, 5 x 70ns, 1 x 80ns and 1 x 100ns as my 8
chips (it came with the 60ns and the 100ns as standard)
TTFN
Jason
--
Jason Waghorn Tel: (+44) 0191 515 2865
Research Assistant Fax: (+44) 0191 515 2703
S.E. & A.T.
University of Sunderland WWW: http://j_waghorn_pc.sunderland.ac.uk/
Sunderland e-mail: j.waghorn@sunderland.ac.uk
SR1 3SD or: jason.waghorn@sunderland.ac.uk
------------------------------
Date: Fri, 7 Apr 1995 16:33:25 +1000 (EST)
From: Thaddaeus Kong <tk@cs.monash.edu.au>
Subject: The future of GUS drivers?
Will someone in the know tell us whether all future versions of
the drivers for GUS will require boards with rev 3.xx and above? Seems
to be the case and even worst, probably even requires the codec on the
MAX.
Also, what can we expect from the OS/2 drivers (I could have sworn
someone said the drivers were "coming soon".... two years ago.)
I want to know so that I can decide the future of my card
(the ORIGINAL GUS rev 2.2).
------------------------------
End of GUS Daily Digest V21 #7
******************************
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FTP Sites Archive Directories
--------- -------------------
Main N.American Site: archive.orst.edu pub/packages/gravis
wuarchive.wustl.edu systems/ibmpc/ultrasound
freedom.nmsu.edu pub/ultrasound
Main Asian Site: nctuccca.edu.tw PC/ultrasound
Main European Site: src.doc.ic.ac.uk packages/ultrasound
Main Australian Site: ftp.mpx.com.au /ultrasound/general
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Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit
Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound
Mirrors: garbo.uwasa.fi mirror/ultrasound
ftp.st.nepean.uws.edu.au pc/ultrasound
ftp.luth.se pub/msdos/ultrasound
Gopher Sites Menu directory
------------ --------------
Main Site: src.doc.ic.ac.uk packages/ultrasound
WWW Pages
---------
Main Site: http://www.xmission.com/~grue/gus.html
Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/
Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/
http://ftp.mpx.com.au/archive/ultrasound/submit/
http://ftp.mpx.com.au/gravis.html
Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/
GUS digest: http://gpu.srv.ualberta.ca/~itam/digest.html
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